AKA: Accessorizing
Payments for merchandise, swag, apparel, mugs, stickers, books, NFTs, or other content created by the maintainers. Often one-time payments without many recurring options.
Requires:
Variants & Options:
Characteristics | Value | Note |
---|---|---|
Effort to set-up | Days | Logo-design can be outsourced. Creating a book is a lot of work |
Effort to maintain | Low | Updating merchandise is almost no work, updating books is more work |
Cost to set-up | Low | Low cost from Logo design, etc. |
Cost to maintain | None | Â |
One-time Income | Low | Merch and books are relatively cheap |
Recurring Income | Low | Book updates might have an recurring effect |
Income Predictability | Low | Constant reminders to merch might be necessary. Merch producers might bring new customers |
Full income Threshold | 500+ | buyers per month; |
Recipient | C | Â |
Additional Work | None | Maybe if logo or content is updated |
Visibility | Medium | Easy to oversee. Merch listings & wearers might increase reach |
Necessity to pay | Low | Might increase with the “prestige” of the software |
Entry Threshold | Low | Credit card is sufficient |
Countervalue | 1xWork | Creation and update of book is time-consuming |
Scalability | Medium | Scales with the number of users (who want the merch) |
Effort for marketing | Medium | Customers might find merch & books via platform / google |
Competitors | None | Logo or designs are probably copyrighted/trademarked by one maintainer or collective |
Software types | Big SW | Better for big, complex and widely-used software |
NOTE: Potentially, “unofficial” books can also be issued by non-maintainers (i.e., just expert), which could increase the competition. However, if the logo etc. is a registered trademark, merchandise from competitors might not be a problem.